Today we learned about the importance of creating a Designer's Notebook, and we began with that. We also did a Brainstorm Activity to give some advice and feedback on some ideas for your final game projects. See below for class notes, etc: ![]()
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HW List:The HW assignments are listed below, in order of most recent to oldest: Draft: D8 - Final D10
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Draft: D9; Due: D12, A or B:
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Game Analysis Spectrums: (Due: D22)
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Gameplay Term Analysis: (Due: D22)
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Game Resources / Theme Sheet (Due D16)
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Game Rules Eval:
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Game Format Poster:
Assigned: D12 Due: D15 ![]()
Game Eval (In Class):
Assigned: D2. Due: D3 ![]()
Assigned: D1 Due: D2,
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About the Class:This half year / single semester course will introduce you to the exciting world of Game Theory and Design! Hopefully, if you’re in this class, you enjoy games already. Games can be very fun, exciting, and an enjoyable pasttime. There are some willing to pay 10s if not 100s of dollars for some games! While not everyone likes the same type of games, most people do find them enjoyable.
This class aims to not only explore games and gaming, but to help you towards creating a game of your own! We will be covering the basics of games, their purposes, types, etc., and explore them thoroughly. The second half of the class will focus on you collaborating with some of your classmates in creating a game of your own! If you apply what you learn well in the class, perhaps you can create the next popular game sold in stores everywhere! Archives
January 2019
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